Patch 2.1.90Season 41: Scarlet Embers2026-07-02

MOBILE LEGENDSPATCH 2.1.90 & Scarlet Embers

Addressing the overperformance of Tank Junglers following the season-opening jungle updates, Baxia, Fredrinn, and Akai had their camp clear speeds reduced. In contrast, underperforming EXP laners (Argus, Aulus, Esmeralda) and assassin Nolan received targeted sustain and damage buffs. Early-game jungle creep Gold was increased.

Tank Jungler Clear Speeds Trimmed (Baxia, Fredrinn & Akai)
Argus & Aulus Early Laning & Lifesteal Buffs
Esmeralda & Nolan Combat Sustainability Boost
Zhuxin Skill 2 Range Reduction & Jungle Creep Gold Increase
11 / 11 Hero Adjustments
Akai
AkaiNerfTank • Jungle

Basic attacks consume Tai Chi mark; camp clear speed reduced with burst compensation

Win Rate:53.4%➔50.6%-2.8%
Hero Guide
DEVELOPER NOTEWe reduced Akai’s jungling speed by requiring basic attacks to consume his mark, while slightly boosting single-hit burst damage as compensation.

Tai Chi

PASSIVE
Nerf

New Effect: Basic Attacks against marked targets remove the mark. Extra Damage increased from 25 (+5% Total HP) to 35 (+6% Total HP).

  • Removes the continuous permanent damage loop against high-HP jungle creeps.
Mark Consumption
Kalıcı Damga➔Vuruşta Tüketilir
Strike Damage
25 (+%5,0 Can)➔35 (+%6,0 Can)
Baxia
BaxiaNerfTank • Jungle

Skill 2 shield spam damage output and jungle clear speed trimmed

Win Rate:53.0%➔50.2%-2.8%
Hero Guide

Shield of Spirit

SKILL 2
Nerf

Damage dealt to jungle creeps reduced by 15%.

  • Normalizes solo objective secure speed against Turtle and Lord.
Fredrinn
FredrinnNerfTank • Jungle

Early-game camp clear speed and Crystal Energy HP conversion trimmed

Win Rate:52.8%➔50.1%-2.7%
Hero Guide

Crystalline Armor

PASSIVE
Nerf

Crystal Energy conversion to real HP reduced from 25% to 20% in early game.

  • Tones down hyper-durable early counter-jungle skirmishes.
Early HP Conversion
%25,0➔%20,0
Argus
ArgusBuffFighter • EXP Lane

Skill 2 base damage doubled to 120-180 and passive early base damage boosted

Win Rate:48.6%➔51.5%+2.9%
Hero Guide
DEVELOPER NOTEThe mighty "Fallen Angel" shouldn’t be limited to the late game. We’ve significantly improved his early-to-mid game laning and skirmish output.

Meteoric Sword

SKILL 2
Buff

Base damage significantly increased from 60-180 to 120-180.

  • Strengthens Level 1 and 2 trading superiority in EXP lane matchups.
Level 1 Base Damage
60➔120

Warmonger

PASSIVE
Adjust

Demonic Slash damage shifted from 80 (+50% Total Physical Attack) to 120 (+25% Total Physical Attack). Base HP regen increased from 100 to 140.

  • Improves item-independent raw strength and lane sustain in early levels.
Passive Base Damage
80➔120
Passive HP Regen
100 (+%10 Fiziksel)➔140
Aulus
AulusBuffFighter • EXP Lane

15% slow added to enhanced basic attacks and 20% Hybrid Lifesteal on Skill 2

Win Rate:48.9%➔51.8%+2.9%
Hero Guide
DEVELOPER NOTETo reinforce his role as a sustained basic-attack Fighter, we improved his stickiness and combat sustain, while slightly tuning late-game damage growth.

Fighting Spirit

PASSIVE
Adjust

New Effect: Enhanced Basic Attack reduces the target’s Movement Speed by 15% for 1s.

  • Base damage formula adjusted from 135 (+20 * Hero Level) to 135 (+15 * Hero Level).

The Power Of Axe

SKILL 2
Buff

New Effect: The first phase of fan-shaped damage grants 20% Hybrid Lifesteal for 2.5s on hit.

  • Cooldown adjusted from 5s to 7s.
Sustain Boost
Yok➔%20,0 Hibrit Can Çalma
Esmeralda
EsmeraldaBuffMage • EXP Lane

Skill 1 base shield generation increased for superior early-to-mid lane dominance

Win Rate:49.0%➔51.7%+2.7%
Hero Guide

Frostmoon Shield

SKILL 1
Buff

Base shield generated increased by 50 points in early ranks.

  • Improves trading power against meta bruisers in the EXP lane.
Nolan
NolanBuffAssassin • Jungle

Cosmic rift explosion energy recovery boosted for sustained skirmishing

Win Rate:49.3%➔51.8%+2.5%
Hero Guide

Dimensional Rift

PASSIVE
Buff

Energy recovered per rift explosion increased from 15 to 20.

  • Smoothes energy economy during intense multi-target skirmishes.
Energy Restored
15➔20
Minsitthar
MinsittharBuffFighter • EXP Lane

Ultimate early cooldown reduced and late-game strike damage amplified

Win Rate:49.2%➔51.5%+2.3%
Hero Guide

King’s Calling

ULTIMATE
Buff

Cooldown reduced from 60-50s to 54-46s.

  • Enables more frequent counter-engage locks against agile assassins.
Cooldown
60,0 - 50,0 sn.➔54,0 - 46,0 sn.
Zhuxin
ZhuxinNerfMage • Mid Lane

Skill 2 lantern cast range slightly reduced to limit safe zoning

Win Rate:53.6%➔51.1%-2.5%
Hero Guide

Fluttering Grace

SKILL 2
Nerf

Maximum cast range reduced by 8%.

  • Limits hyper-safe airborne zoning from behind defensive towers.
Eudora
EudoraBuffMage • Mid Lane

Skill mana costs reduced by 15 points across early ranks

Win Rate:49.8%➔51.6%+1.8%
Hero Guide

Forked Lightning

SKILL 1
Buff

Mana cost reduced from 65-90 to 50-75.

  • Improves early lane wave management and anti-assassin burst readiness.
Mana Cost
65 - 90➔50 - 75
Melissa
MelissaBuffMarksman • Gold Lane

Mana cost optimized with sharpened Skill 1 cooldown at high ranks

Win Rate:50.1%➔51.9%+1.8%
Hero Guide

Falling!

SKILL 1
Buff

Mana cost reduced by 10 points at early ranks.

  • Prevents early mana starvation during Gold Lane wave trades.

Battlefield & Map Adjustments

Jungle Area & Camp Gold Economy

JUNGLE & CREEPS

Early-game jungle creep base gold reward was increased; creep damage scaling tuned against high-HP tanks.

  • Accelerates item completion timing for assassin and damage-focused junglers.

Other Patch Notes & Archive

10 Patch