Patch 2.1.40Season 40: Glacial Dawn2025-12-25

MOBILE LEGENDSPATCH 2.1.40 & Glacial Dawn

Marking the major Season 40 winter release, adaptable cloud fighter Sora arrived with fluid stance transitions. Roaming Blessings received a systemic overhaul to empower frontline initiators. War Axe spell vamp was trimmed, while Demon Hunter Sword had lifesteal reworked into level-scaling flat HP recovery. Granger and Gatotkaca were rebalanced.

New Hero: Shifting Cloud Sora (Multi-Form Fluid Combatant)
Roaming Blessings & Traditional Tank Roamers Systemic Overhaul
War Axe & Demon Hunter Sword Core Passive Mechanics Update
Barats & Aurora Early Laning & Waveclear Buffs
5 / 5 Hero Adjustments
Sora
SoraRevampFighter • EXP Lane

Fluid stance fighter weaving between aerial cloud mobility and heavy ground strikes

Win Rate:50.0%➔52.7%+2.7%
Hero Guide
DEVELOPER NOTESora introduces dynamic stance-shifting, giving players freedom to choose between frontline durability and high-mobility assassinations. His passive rewards prolonged skirmishes with escalating defenses.

Cloud Walker

PASSIVE
Buff

Casting abilities generates Cloud Energy. At maximum energy, his next basic attack knocks targets back, dealing bonus Physical Damage and granting a 6% Max HP shield.

  • Significantly improves frontline sustained survivability.

Thunderous Slam

SKILL 1
Buff

Smashes the ground, dealing 240-440 (+110% Extra Physical Attack) Physical Damage in a fan-shaped zone and slowing enemies by 35% for 1s.

  • Provides consistent waveclear and skirmish trading power.

Mist Glide

SKILL 2
Buff

Glides toward target direction like a cloud mist, dealing damage through enemies and gaining a brief Movement Speed burst.

  • Capable of traversing battlefield walls and narrow terrain.

Tempest Burst

ULTIMATE
Buff

Ascends into the sky and calls down a violent tempest, dealing 400-700 (+150% Extra Physical Attack) Physical Damage and knocking center enemies airborne for 0.8s.

  • Serves as an exceptional multi-target initiation tool for teamfights.
Barats
BaratsBuffTank • Jungle

Big Guy passive stack duration extended to 14s with increased base armor

Win Rate:49.2%➔52.0%+2.8%
Hero Guide

Big Guy

PASSIVE
Buff

Duration before Detona’s size stacks begin decaying increased from 12s to 14s.

  • Makes maintaining full passive stacks between jungle camp rotations much smoother.
Stack Duration
12,0 sn.➔14,0 sn.
Aurora
AuroraBuffMage • Mid Lane

Skill 1 Hailstone damage to minions increased with reduced early cooldown

Win Rate:49.5%➔51.8%+2.3%
Hero Guide

Hailstone Blast

SKILL 1
Buff

Cooldown reduced from 6.0-4.5s to 5.5-4.0s. Damage dealt to lane minions increased by 15%.

  • Enables faster wave clearing for earlier roaming impact in side lanes.
Cooldown
6,0 - 4,5 sn.➔5,5 - 4,0 sn.
Granger
GrangerNerfMarksman • Gold Lane

Skill 1 Rhapsody bonus damage against minions and jungle creeps removed

Win Rate:53.0%➔50.2%-2.8%
Hero Guide
DEVELOPER NOTEGranger was melting waves and jungle camps far too quickly compared to other marksmen, suffocating enemy counter-play. We removed the extra PvE multiplier on Rhapsody.

Rhapsody

SKILL 1
Nerf

Removed Effect: Bonus damage multiplier against lane minions and jungle monsters completely removed.

  • Normalizes camp clear pacing and lane pushing speed alongside rival carries.
Gatotkaca
GatotkacaNerfTank • EXP Lane

Skill 2 taunt duration reduced by 0.3s across early levels to tone down CC lockdown

Win Rate:52.6%➔50.1%-2.5%
Hero Guide

Unbreakable

SKILL 2
Nerf

Taunt duration adjusted from a flat 1.5s to 1.2-1.5s scaling.

  • Reduces oppressive early-game taunt lock under allied turrets.
Level 1 Taunt Duration
1,5 sn.➔1,2 sn.

Equipment Adjustments

War Axe

War Axe

NerfATTACK EQUIPMENT
Item Guide

Spell Vamp reduced from 12% to 8% to tone down overwhelming fighter sustain in prolonged brawls.

  • True damage bonus at full stacks remains untouched; only raw sustain was tuned down.
Spell Vamp
%12,0➔%8,0
Demon Hunter Sword

Demon Hunter Sword

AdjustATTACK EQUIPMENT
Item Guide

Removed 8% Lifesteal attribute; replaced with flat HP recovery (20 + 4*Hero Level) per Basic Attack on the Devour passive.

  • Retains the 8% current HP on-hit tank shredding while providing stable early sustain.
Base Attribute
+%8,0 Can Çalma➔Kaldırıldı (Pasife Taşındı)
Passive HP Regen
Vuruş Başına %2,0 Can Çalma➔Vuruş Başına (20 + 4*Seviye) Can

Battlefield & Map Adjustments

Roaming Blessings & Early Game Pacing Overhaul

BATTLE SPELLS & BLESSINGS

Gold unlocking thresholds for Conceal and Encourage were optimized to accelerate early support impact.

  • Ensures frontline tank supports reliably unlock their team active blessings before the first Turtle contest.

Other Patch Notes & Archive

10 Patch