Patch 2.1.67Season 40: Decisive Moment2026-04-22

MOBILE LEGENDSPATCH 2.1.67 & Decisive Moment

In this comprehensive Season 40 update, Aulus was completely revamped into a modern combat juggernaut who weaves basic attacks between abilities, featuring Control Immunity and an explosive leaping Ultimate. Gold Lane Marksmen received an extensive baseline overhaul adjusting base durability, mana costs, and movement speeds based on early-game strength versus late-game scaling. Terizla gained mana optimization.

Aulus Ground-Up Revamp (Control Immunity & Leaping Slam Ultimate)
Gold Lane Marksman Baseline Durability & Mana Overhaul
Terizla Mana Cost Dependency Removed & Lane Sustain Amplified
Claude, Moskov & Brody Early Durability & Base Speed Nerfs
6 / 6 Hero Adjustments
Aulus
AulusRevampFighter • EXP Lane

Furious brawler weaving basic attacks between skills with Control Immunity

Win Rate:47.5%➔52.8%+5.3%
Hero Guide
DEVELOPER NOTEOld Aulus was overly reliant on basic attacks, lacked pursuit tools, and had a disconnected Ultimate. In this revamp, we gave Skill 1 Control Immunity, redesigned Skill 2 into a fluid multi-cast dash, and introduced a brand-new leaping AOE Ultimate [Undying Fury].

Fighting Spirit

PASSIVE
Revamp

Casting a skill grants an enhanced basic attack (stacks up to 3 times), gaining extended attack range and dealing bonus Physical Damage.

  • Basic strikes generate Fighting Spirit, granting stacking Attack Speed and Physical Attack.

Aulus, Charge!

SKILL 1
Revamp

Aulus boosts Movement Speed by 30%-50% for 5s. If not interrupted by high-tier CC within the first 2s, he gains Control Immunity for the remaining duration.

  • Allows him to dive enemy backline carries without being halted by ordinary micro-stuns.
New Immunity Effect
Sadece Yavaşlatma Temizleme➔Kitle Kontrolü Bağışıklığı

The Power Of Axe

SKILL 2
Revamp

Aulus dashes forward and slashes enemies in front. Upon striking an enemy, this skill can be recast once within 4s.

  • Second cast slows struck targets by 40% for 1s.
Cast Mechanism
Sabit Yelpaze Darbesi➔Çift Aşamalı Atılma & Tekrar Kullanım

Undying Fury

ULTIMATE
Revamp

Aulus swings his axe around him, leaps into the air, and smashes target ground, dealing 450-750 (+180% Extra Physical Attack) massive AOE damage.

  • Grants 30% Damage Reduction and 25% Movement Speed throughout the cast duration.
Ultimate Type
Yerde Lav Yolu Açma➔Havadan Alan Sıçraması & Hasar İndirgeme
Terizla
TerizlaBuffFighter • EXP Lane

Mana dependency completely removed across all skills for uninterrupted lane trading

Win Rate:49.2%➔52.1%+2.9%
Hero Guide
DEVELOPER NOTEManaging mana on top of Terizla’s inherently slow execution was unnecessarily punishing. We removed mana costs across his kit, shifting him to pure cooldown-based pacing.

Revenge Strike

SKILL 1
Buff

Mana cost removed (0 Mana).

  • Enables continuous ranged poke in difficult lane matchups.
Mana Cost
50 - 75➔0

Execution Strike

SKILL 2
Buff

Mana cost completely removed across all 3 hammer swings (0 Mana).

  • Removes waveclear mana starvation, allowing full commitment to trades.
Mana Cost
25 - 40 / Vuruş➔0
Wanwan
WanwanBuffMarksman • Gold Lane

Base HP increased by 160 points with amplified Weakness break damage

Win Rate:48.8%➔51.4%+2.6%
Hero Guide

Tiger Pace

PASSIVE
Buff

True damage dealt upon striking a Weakness increased from 2.5% to 3.0% of target’s Max HP.

  • Strengthens tank-busting potential in early lane skirmishes.
Weakness True Damage
%2,5 Azami Can➔%3,0 Azami Can
Marcel
MarcelAdjustSupport • Roam

Allies shielded by Platinum Snap are immune to Golden Hour time freeze

Win Rate:50.8%➔51.5%+0.7%
Hero Guide
DEVELOPER NOTEOptimized Marcel’s Ultimate to prevent griefing allied engagements. Allies with his Platinum Snap shield now ignore the Golden Hour stasis.

Golden Hour

ULTIMATE
Buff

New Effect: Allies with the Platinum Snap shield will not be affected by Golden Hour stasis and can act freely.

  • Allows coordinated allied carries to freely attack frozen enemies inside the zone.
Claude
ClaudeNerfMarksman • Gold Lane

Base Movement Speed reduced from 245 to 240 with lowered HP growth

Win Rate:53.2%➔50.4%-2.8%
Hero Guide

Attributes

ATTRIBUTE
Nerf

Base Movement Speed reduced from 245 to 240. HP Growth per level reduced from 158 to 142.

  • Normalizes extreme late-game mobility and defensive forgiveness.
Base Move Speed
245➔240
HP Growth
158➔142
Moskov
MoskovNerfMarksman • Gold Lane

Skill 1 attack speed buff trimmed by 10% in early ranks

Win Rate:52.8%➔50.3%-2.5%
Hero Guide

Abyss Walker

SKILL 1
Nerf

Attack Speed bonus after dash reduced from 30%-75% to 20%-65%.

  • Tones down early laning lane-shoving dominance in Gold Lane.
Level 1 Attack Speed
%30,0➔%20,0

Battlefield & Map Adjustments

Gold Lane Marksman Baseline Recalibration

SYSTEM & GAME MODES

Durability attributes, mana curves, and movement speeds across 15+ marksmen were normalized based on early laning versus late scaling.

  • High early-lane bullies had base durability lowered, while late-game artillery carries had mobility growth trimmed.

Other Patch Notes & Archive

10 Patch