MOBILE LEGENDSBATTLE SPELLS GUIDE
All 15 battle spells of Season 42. Cooldown timers, damage/shield mechanics, and hero synergies.

Flicker
Teleport a short distance in the target direction. Gain 6(+1*Level) Hybrid Defense for 1s after teleporting (120s CD).

Sprint
Gain 50% decaying Movement Speed and complete immunity to Slow effects for 6s (100s CD).

Revitalize
Summons a Healing Spring for 5s. Allies within restore 2.5% Max HP every 0.5s and gain +25% Shield effects (100s CD).

Inspire
Enhances the next 8 Basic Attacks with +155% Attack Speed (Attack Speed cap raised to 5.0), ignores 8(+1*Level) Hybrid Defense, and restores HP on hit for 5s (75s CD).

Petrify
Deals 100(+15*Level) Magic Damage to surrounding enemies and petrifies them for 0.8s, then slows them by 50% for 0.8s (75s CD).

Vengeance
Reduces damage taken by 35% and reflects 40% of incoming damage back to the attacker as Magic Damage for 3s (75s CD).

Flameshot
Fires a flame shot dealing 200-640(+180% Magic Power) Magic Damage scaling with distance, knocking back nearby enemies (50s CD).

Retribution
Deals 2400(+100*Level) True Damage to Creeps and Minions. Gains specialized hero-targeting blessings from jungle boots (35s CD).

Ice Retribution
Deals 2400(+100*Level) True Damage to Creeps. When used on an enemy hero, steals 100 Movement Speed for 4s (35s CD).

Execute
Deals 100(+10*Level) plus 13% of target's lost HP as True Damage. If the target is slain, the cooldown is reduced by 40% (90s CD).

Aegis
Instantly gain a 750(+90*Level) shield for 5s. The nearby allied hero with the lowest HP also gains 70% of the shield (75s CD).

Purify
Immediately removes all debuffs and CC effects, granting CC immunity and 15% Movement Speed for 1.2s (90s CD).

Arrival
After channeling for 3s, teleport to an allied turret or minion, enhancing the target and gaining 60% decaying Movement Speed for 3s (75s CD).

































